In this year-long course, students will work in teams of 3-4
to design and fabricate innovative objects, online games, and apps.
Students will engage in “design thinking” as they discover and research
real-world problems, observe a problem first-hand, brainstorm solutions, and
prototype. Students will use 3D modeling software and a 3D printer to
create functioning and aesthetically considered prototypes of their product
solutions. This class involves significant collaboration and experimentation.
Students will examine and deconstruct existing designs as well as read
major texts on design thinking, such as Tim Brown’s Change by Design. This
course satisfies two semesters of the art requirement (fine art). Taught by Ms. Blatt.
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